Jan 08, 2006, 12:00 AM // 00:00
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#1
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Ascalonian Squire
Join Date: Jan 2006
Location: lapland init
Guild: The Mighty Psychos
Profession: W/Mo
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thunderhead keep glitch
has any1 else ever had it were the enemies in thunderhead keep mission dont come out to attack you? i had it today, so i ran out and lured the mursaat army on our team in the fort lol. luckly we had a good team :P they got slaughtered XD but anywayz if u have had the same thing of anything like that thats interestin post it here XP
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Jan 08, 2006, 12:10 AM // 00:10
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#2
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Grotto Attendant
Join Date: Oct 2005
Location: Cedartown, Georgia
Profession: R/
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Its a common thing. The Terrian mapping on that quest is serious flawed combined with the coding for the attack.
The 2 main problems that people have are:
1) the last group of Stone Summit never coming in (getting stuck on the terrian, or just flat never walking towards fort) - thus never signaling the mursaat attack.
2) Enemies making it to the fort, but getting "stuck" on the terrain or never enetering the fort.
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Jan 08, 2006, 12:12 AM // 00:12
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#3
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Desert Nomad
Join Date: Oct 2005
Location: England, UK
Profession: D/Mo
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It's not exactly a Glitch...
Sometimes it takes a while for them, on my 1st and 2nd PvE Char, they came at a normal time, after waiting around 30-60 seconds.
On my Mo/N however, it took them a whole 20 minutes. ;\
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Jan 08, 2006, 01:28 PM // 13:28
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#4
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Ascalonian Squire
Join Date: Dec 2005
Location: South Wales !
Guild: .:{VAG}:. Virtual Assault Group
Profession: Mo/Me
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Quote:
Originally Posted by Josh
It's not exactly a Glitch...
Sometimes it takes a while for them, on my 1st and 2nd PvE Char, they came at a normal time, after waiting around 30-60 seconds.
On my Mo/N however, it took them a whole 20 minutes. ;\
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yep happend to me last night, but good thing that we had chance to use catapults on em, we took most of the mantle and mursatt out before they got inside , myself and another trapper finished the job by trapping the doors and 0wn3d confessor dorain
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Jan 08, 2006, 06:21 PM // 18:21
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#5
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Forge Runner
Join Date: Jul 2005
Location: Arizona
Guild: Wizardry Players Guild, http://4guildwars.7.forumer.com
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I've seen the 1st patrol get stuck also, so a few of us went out and killed them. After that it was normal.
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Jan 08, 2006, 07:42 PM // 19:42
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#6
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Banned
Join Date: May 2005
Location: In the forest
Guild: Hidden Shadows
Profession: R/Mo
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this happened twice to me. once, a group of tundra giants blocked the east gate completely, so not even one enemy could get through the east gate. there was so much enemies there, you cant even imagine it. but oh well, these glitches happen.
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Jan 08, 2006, 10:36 PM // 22:36
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#7
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Frost Gate Guardian
Join Date: Aug 2005
Guild: Questionable Knights [QK]
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Just had a weird one, on the first mursaat group there were 20 mursaat. Yes 20 we were all infused yet we all died in seconds.
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